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Narrative Writer

Salary
Unknown
Work mode
Unknown
Location
South Africa
Employment type
FULL_TIME
Seniority
Unknown
Description language
English
Posted
Oct 1, 2026 (2 days ago)

Job description

Taken from the original posting and shown as published there.

About us

At Longdue, we’re dedicated to crafting narrative-first, psychologically deep, RPGs.

We focus on creating games with real depth—whether in our characters, environments or the stories we tell. We’re here to challenge your choices, your morality—everything you think you know. We’re here to make games where decisions matter and have consequences. We want to build on the legacy of classic story-driven RPGs while reviving the genre meaningfully.

Our goal is simple: to become a trusted name in the greater RPG canon.

With talent from the original Disco Elysium team and veterans from the wider industry, including Bungie and Rockstar, we’re creating something new—a project that resonates, challenges, and leaves a lasting mark.

We’re Longdue, and we’re finally here.

The role

We are seeking a talented Writer to help craft an immersive, multi-layered RPG experience for our computer RPG in its early stages. The gameplay will focus on dialogue choices, character interactions, and a branching story where every decision has consequences. You’ll be responsible for creating narrative content that combines psychological depth, philosophical musings, and a richly evocative world that brings player choices to life.

Responsibilities

  • Write compelling dialogue and narrative events that deepen the connection between characters and the world.
  • Develop a rich story that explores the interplay between the physical environment and the protagonist’s mental journey.
  • Contribute to building a universe awash in contrasts, where environments from two interconnected worlds reflect each other in direct and mysterious ways.
  • Collaborate with designers, artists, programmers, and your colleagues in narrative to ensure the story is deeply integrated with gameplay, emphasising role-play and skill-based checks inspired by TTRPG mechanics.

Requirements

Must-have

  • Proven experience in writing for video games, especially RPGs or interactive fiction. Creative writing or screenwriting experience is also highly valued.
  • Ability to craft a story that explores themes of psychogeography, human psychology, and the dark corners of society. We want characters and dialogue that are multifaceted, flawed, and profoundly human.
  • Ability to develop environments that reflect the character’s internal state, exploring connections between space, mood, and psychology.
  • An interest in delving into cosmic mysteries, existential questions, and philosophical ideas about society, power, and individual purpose.
  • Capable of working within a creative team, taking feedback constructively, and contributing to the vision of the project.

Nice to have

  • Familiarity with narrative-heavy RPGs.
  • Experience in crafting non-combat gameplay loops that revolve around storytelling, exploration, and character development.
  • Knowledge of TTRPG-inspired mechanics such as dialogue reels, dice-based checks, or psychological skill systems.
  • Experience writing in media other than video games.

Benefits

Creative freedom: We foster an environment where your unique voice and vision can shape a groundbreaking RPG.

Thought-provoking project: Help create a game that challenges conventions, offers a deep philosophical experience, and invites players to explore not only a mysterious world but also the depths of the human psyche.

Flexible working: We are a remote-first studio, offering you the freedom to work from wherever inspiration strikes.

Join Us: We’re here to make narrative-first, psychologically deep RPGs. If you’re passionate about storytelling, design, and pushing the boundaries of what games can be, Longdue is the place for you.

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Postings behind this card
1 posting
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Postings behind this card

1 posting

Postings behind this card
PostedOriginal posting
Oct 1, 2026Original posting

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